Role
Art Direction · Concept Art · 3D Environment · UI Design

Chargés à Bloc is an experimental stacking game where players place block-like characters on a fragile floating island. As the structure becomes heavier and more unstable, the experience explores tension, balance and accumulation through a playful physical system.


I contributed to the art direction, concept development, visual universe and UI design, helping shape a colourful low-poly world that contrasts with the idea of collapse and overload.

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(VANM® — 06)
Clarifications
© Help Center
Clarifications
© Help Center
Clarifications

FAQ.

Clear Answers About My Practice, Process and Availability.

01

What kind of projects do you work on?

02

What is your role within a project?

03

Do you only work on immersive experiences?

04

What tools do you use?

05

Are you available for new opportunities?

06

What is your creative process?

What kind of projects do you work on?

What is your role within a project?

Do you only work on immersive experiences?

What tools do you use?

Are you available for new opportunities?

What is your creative process?